Advice if you continue to develop this game: remove the resistances for the player, it doesn't bring anything.
Choosing the effective attack against the enemy is fun so the mechanics for the enemies is good;
But since you can't switch character like pokemon nor does it have an aggro/protect mechanic, you can't avoid a weak resistance character to be hit by the attacks. In addition, a lot of attacks have undetermined nature (Slime: is it food or liquid? What is in the tube? Air, liquid or food? ...)
← Return to game
Comments
Log in with itch.io to leave a comment.
I hope we get to see this come back in time as it sucks a bit we have not gotten anything
New update or later in future?
I don't want to rush you, but I know you are very busy and I need a short answer.
Advice if you continue to develop this game: remove the resistances for the player, it doesn't bring anything.
Choosing the effective attack against the enemy is fun so the mechanics for the enemies is good;
But since you can't switch character like pokemon nor does it have an aggro/protect mechanic, you can't avoid a weak resistance character to be hit by the attacks. In addition, a lot of attacks have undetermined nature (Slime: is it food or liquid? What is in the tube? Air, liquid or food? ...)
I'd love for this project to be revisited! It was a really fun playthrough ^^